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Spells
Below is a list of known spells in the Wizarding World and a brief explanation of what the spell does.
A
Accio - This spell is used to summon objects.
Aguamenti - This is used to send a fountain/jet of water from the tip of the wand.
Alohomora - This is used to open closed/locked objects.
Avada Kedavra - This curse is one of the Unforgivable curses. It sends out a jet of green light which kills the target immediately.
Aparecium - This is used to make invisible ink appear.
Anapneo - This will clears the target's airway if it is blocked.
Anti-Cheating Spell - You can cast this on parchment or quills to stop the writer from cheating whilst writing down the answers.
Anti-Disapparition Jinx - This is used to stop Disapparition and/or Apparition in an area for a while. It can be used to prevent an enemy from entering a defended area, or used to trap them in the area.
Antonin Dolohov's Curse - This curse causes serious injury, with a flash of purple light, to the inside of the body only. No symptoms are shown on the outside of the body.
Avis - This charm is used to conjure a flock of birds from the caster's wand. It can be used offensively when it's coupled with Oppugno.
B
Babbling Curse - The Babbling curse, though not fully understood, makes people babble.
Banishing Charm - This is the opposite of 'Accio,' and it banishes an object.
Bat-Bogey Hex - This hex enlarges the target's bogeys, giving them wings, and making them attack a target.
Bedazzling Hex - This Hex can be used to conceal someone or something and is often used for invisibility cloaks.
Bubble-Head Charm - This charm puts a large bubble of air around the head of the caster and is the magical equal of a scuba set.
C
Crucio - Also known as the Cruciatus Curse, this is one of the three Unforgivable Curses that is used to torture people.
Confundus - a spell to confuse a person's mind and may cause them to lose their memory.
Caterwauling Charm- When an unauthorized person enters the target area while the effect is running, a caterwauling noise will be set off.
Cave Inimicum- a defensive spell to keep enemies away.
Colloportus- a spell that seals a door, makes an odd squelching noise.
Confringo- a spell that causes a target to explode.
D
Diffindo - a spell that causes objects to split apart.
Defodio- a spell that digs through or hollows out a target.
Deprimo- a spell that blasts a hole through a target.
Descendo- a spell that causes something to descend or lower itself.
Disillusionment Charm- a charm that hides the true, magical nature of something.
Dissendium- a spell that opens the secret door near the statue of the humped-back witch.
Drought Charm- a charm that dries up water.
Duro- turns the target object into stone.
E
Expecto Patronum - a spell to counter the effects of a dementor, this acts as a shield against the draining effects of dementors, which feed on the happiness and hope of the wizard. If powerful enough, creates a non-human incarnation of the witch or wizard who conjured it. This spell has also been used for communication, notably by the Order of the Phoenix.
Expelliarmus - the disarming spell.
Evanesco - vanishing spell.
Engorgio- a spell that makes things grow.
Episkey- a spell that heals/repairs damage on someone.
Erecto- a spell used to erect or set things up.
Expulso- a spell that blows up a target.
Extension Charm- a charm that extends the internal dimension of an object without extending the exterior dimensions, also know as Undetectable Extension Charm.
Extinguishing Spell- a spell that puts out fires.
F
Fidelius Charm - a spell that disguises a location that cannot be revealed by anyone except the one made Secret Keeper.
Finite Incantatem - a spell that cancels out other spells.
Fiendfyre - a spell that creates cursed fire.
Flagrante Curse- a curse that causes an object to burn anyone who touches it.
G
Geminio- a spell that duplicates an object.
Geminio Curse- a curse that causes an object to duplicate and multiply when touched, but the duplicates are worthless.
Glisseo- a spell that makes an object into a smooth slide.
H
Homenum Revelio- a spell that would reveal human presence in a target area.
Hover Charm- a charm that makes an object hover in the air.
Hurling Hex- a hex typically placed on a broom that would make the broom try to hurl the rider off of it.
I
Incendio - a spell that starts a fire.
Impedimenta - a spell used to slow down attackers.
Imperio - otherwise known as the Imperius Curse is one of the three Unforgivable Curses and is used to control someone or something.
Incarcerous- a spell that makes ropes appear to wrap someone up.
J
Jelly Legs Jinx- a jinx that causes a target's legs to wobble uncontrollably.
K
L
Langlock- a jinx that glues the target's tongue to the top of his or her mouth.
Legilimens- a spell that allows the caster the ability to read the target's mind.
Locomotor- a spell that moves an object. Typically it is followed by the name of the object to be moved.
Locomotor Mortis- a spell that locks together the legs of the victim.
Lumos - a spell that causes the end of the wand to light up.
Levicorpus - a spell that suspends someone in midair.
Liberacorpus- a counter-jinx to Levicorpus.
M
Morsmordre- a spell that makes the Dark Mark appear in the sky.
Meteolojinx Recanto- a spell that halts another spell that is causing rain.
Mobiliarbus- a spell that moves a tree.
Mobilicorpus- a spell that moves a person's body.
Muffliato- a spell that fills the ears of anybody in the vicinity of the caster with an unidentifiable buzzing noise so that the caster can hold lengthy conversations without being overheard.
N
Nox- a spell that is used to cancel out Lumos.
O
Oppugno- a spell that makes conjured creatures attack on the command of the conjurer.
Obliteration Charm- a spell that removes tracks left by someone.
Obliviate- a spell that modifies or erases parts of a person's memory.
Obscuro- a spell that block's someone's vision.
Occlumency- a branch of magic not taught at Hogwarts that attempts to protect one's mind against outside intrusion.
Orchideous- a spell that conjures flowers out of the end of one's wand.
P
Patronus Charm- a charm that repels dementers. See also Expecto Patronum.
Petrficus Totalus- a spell that turns the entire body of the victim rigid.
Piertotum Locomotor- a variation on the locomotor spell that is used to animate the statues and armor of Hogwarts.
Portus- a spell that turns an object into a portkey.
Protean Charm- a complex spell used to make something change its form.
Protego- a spell that creates a magical barrier that will deflect hexes thrown at caster, acts as a shield.
Protego Horribilis- a variation of the Protego spell.
Protego Totalum- a variation of the Protego spell.
Q
Quietus- a spell that reverses the effect of Sonorus, which makes the caster's voice normal in volume.
R
Reducio- a spell used to shrink objects, the opposite of Engorgio.
Riddikulus- a spell used to transform a scary Boggart into a humorous shape.
Reducto- a spell that blasts solid objects out of the caster's path.
Relashio- a spell that releases a jet of fiery sparks.
Rennervate- a spell used to revive a person who has been hit by a stunner.
Reparo- a spell that undoes damage to an object.
Repello- a spell that keeps something away from the caster.
Repello Muggletum- a spell that keeps muggles away from a target place.
Revulsion Jinx- a spell that forces the target to back off from the caster.
Rictusempra- a spell that causes the person to laugh uncontrollably.
S
Stupefy- a spell used to make someone unconscious.
Sectumsempra- a spell used to seriously cut another person for enemies.
Sonorous- a spell used to magnify a voice like a loudspeaker.
Serpensortia- a spell used to make snakes appear.
Silencio- a spell used to silence.
T
Tarantallegra - Makes the victims legs dance uncontrollably.
Tergeo - Cleans a surface or person vigorously.
U
Unbreakable Vow - A magical oath that, if broken, kills the maker.
Unforgivable Curses - Three deadly curses, illegal under Wizarding Law.
V
W
Waddiwassi - Only known use of it - Fires chewing gum out of a key hole.
Wingardium Leviosa- a spell used to levitate objects.